Beach Hotel Simulator (Game)
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Description
As a Technical Artist and Gameplay Programmer at Ared Game Studio, I contributed to the development of Beach Hotel Simulator 3D, a first-person mobile simulation game. My role included implementing core gameplay mechanics such as the room decoration placement system and input handling, alongside importing, rigging, and animating 3D assets. I also developed custom shaders, optimized performance for mobile platforms, and collaborated closely with artists to achieve high-quality yet efficient visuals. The project was built with Unity plus URP package and C#, and was successfully published on the Apple App Store and Google Play Store in partnership with Supercent Inc.