Island Survival (Game)
Description
As a technical artist and game programmer at Ared Game Studio, I contributed to Island Survival, a hybrid-casual mobile game developed with Unity and C#. I focused on integrating environmental assets and character models and animations, implementing shaders, and experimenting with various lighting techniques to achieve a night-time island atmosphere. Alongside these technical art responsibilities, I also implemented some core gameplay mechanics and logic. The final game was successfully published on the Google Play Store.