ZipClash (Game)
Tags
Download Link
https://www.zipclash.com
Description
As a technical artist and game programmer at Ared Game Studio, I supported the development of ZipClash, an online, play-to-earn title for Android and web platforms. Utilizing Unity and C#, I created a customizable tile-based environment and implemented various game features. By collaborating closely with the art team, I imported and integrated environmental assets and character models to achieve the desired visual quality, while optimizing the game’s graphics performance for both web and mobile. This dual focus on technical art and programming helped me learn diverse creative tools and software.